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Move to the right of the hut (where you first located these goods) and make your way south. Set the fuel tank on fire and use it to blow up the door. First, walk up the steps to find another fuel can. That should take care of the outside defenses. Head down, then move along the path. You know what to do eliminate the Crier first (to avoid reinforcements, then take out the remaining thugs. Head back to the main gate and youll see some scrap just to the north of it. Work your way through the building and make sure you pick up the ammo waiting by the fuel can on the other end. Instead, make your way north, where youll find another ladder on your right hand side. Descend using the same ladder and then take the path across another bridge. Make your way back to the area from where you were, but dont go through the door. Now use that fuel can to destroy some of the enemies, then kill the remaining adversaries. About a year later, after learning of the allegations against Longaker in Bucks County, the pastor at Twin City confronted him. You may also be able to spot a crane that you can shoot with the longshot, which will destroy a Transfer Tank thats hanging above. Either way, your call. If not, a good shot from your Thunderpoon or fuel cans will do the trick. Once theyre done for, look for a zip line on the opposite side of the platform and take it. Max will come upon the next container. Right before these items is a ladder on the left by the second transfer tank. Use it, and youll find another part of the camp with a Scrotus Insignia, just waiting to be destroyed. Youll find another Transfer Tank at the top, but dont engage it yet. Destroy it, then make sure you fill up on ammunition, which can also be found in the southeast corner. Kill the War Crier first, then the others, and then grab some Thundersticks on the west hand side (on a nearby rack) to destroy the three Transfer Tanks waiting in the fenced area. This is a good spot to see all the enemies coming your way, where you can engage them as they head your way. Kick it in, then make your way down and to the left. Write by: . Clean it out and then go back to the bus, exiting through the northern doorway. Scrap can be located on the far right wall (to your southeast). Your call, of course. There will be two Thunderpoon launchers waiting nearby, so make sure you take care of them once you get close. Make sure to keep a close eye on your energy, and when you find a chance, take a quick glug of water to avoid dying. A Scrotus Insignia will be there, which you can blast with your shotgun. Head in and pick up the scrap thats inside, then move down the path thatll be to your southwest. Before you move on, though, look for a Scrotus Insignia to your northeast, which you can easily blast apart with your shotgun. Climb up, then go left to find another one waiting, which you can climb down. (You can either shoot it or head to the right to break it by hand, if you want to conserve ammunition. Watch out for the one holding the Thunderstick, as he can do greater damage. Youll find an entrance to the west by the bridge. Either way, youll deal with some enemies in the open area (to your right if you go through the main gate, or right into the area sneaking through). Head down this fenced area (to the south) and youll find some more scrap, along with a doorway on the southwest side. From there, head back down to where you destroyed the pump and go southeast, where youll be able to ascend a wall. Set a fuel can on fire and toss it towards the oil drums (another transfer tank) to blow them up. There will also be an opportunity to shoot a War Crier from a distance via the southwest, but its optional. Thats it for this camp! Once you get over the bridge, there will be some foes to take out in the next area. Another Transfer Tank will be waiting, along with a structure to your right that will have some food inside (behind the tank). Take out the War Crier with a quick shot, then destroy the others. Head up, and youll find one more piece of scrap at the very top. Take the path east, pass through the container and then pick up sniper ammo, a shiv and a fuel can. Once youre up the stairs, look to your right and youll see more scrap to pick up at the end of the hall. Pick it up, and look for a Transfer Tank right next to it. There will be some scrap located to the corner, along with a crane on the right hand side. Kill the enemies and go left to pick up more scrap. Make your way back to where you were before and look to your west, where you can find a door to go through. If you arent leveled up that high, a Thunderpoon will do the trick, along with ramming through it. Head to the southeast, where there will be a nearby opening. There will be a nearby doorway to your right. September 5, 2015 It should be at the other side. Before you do, double back and look for a water source to the right of the yellow paint. Turn around and youll see a Scrapulance right near the entrance. Kill the enemy below you and then pass through the entryway south to discover a melee weapon and scrap. Youll locate some scrap, along with another History Relic. Move to your right and pick up the scrap waiting right next to the ladder. You wont have to worry about any defenses (snipers, towers) at this place, but youll deal with a few thugs waiting in the first part of the camp. Keep an eye northeast, where youll find a Scrotus Insignia to destroy. Push forward along this path until Max can take a left. Head up and break the last Scrotus Insignia, which will be located to your right. Max is able to sneak around this mountain. Now travel down the southeast path to locate scrap on the right, along with the remaining Scrotus Insignia on the left. After taking care of that, climb back up the ladder, then move as far left as you can, where more scrap is waiting, along with some ammunition and a few more fuel cans. If you took care of the War Crier, you only need to worry about a few thugs that are waiting in the open area. There will only be one sniper guarding this camp, and hell be on the east side. Once you get all of this, utilize the fuel can to take out the remaining oil pump, which will be right in the middle of the area. Use boost on your Magnum Opus to break through the first roadblock, then activate your harpoon to destroy the final Molotov Sling station. Its in the space between the container and the destroyed Transfer Tanks. Proudly powered by WordPress Jordan is a native to Breathitt County and was a 2007 graduate of Jackson City School. Take a glance to your north side and youll see another Scrotus Insignia as well, hanging right above a cage. Go into the tiny room and you will see a water source to refill Maxs canteen and scrap. / grave bridge insignia. There are two valves nearby to turn off the flame spouts, on in the southern corner and another in the southeast. Take them out, then look for a door to your east and bust through it. Turn around and youll spot a Scrotus Insignia that needs to be destroyed. Walk into the room on the left and pick up scrap, then go into the room on the right for some much-needed water. grave bridge insignia. Youll find food in this structure, along with ammo just off to the east side. Youll find a path headed to the northeast, where you can find some more scrap, along with a water source on the nearby balcony to fill up your canteen. Once youre there, go to your left and make your way upstairs. Head up and youll find some scrap amongst the top of the containers to the west. Your struggle continues as you battle your way through the Wastelands ever-present dangers all to build the ultimate survival vehicle, the Magnum Opus.-~-~~-~~~-~~-~-Coming Soon! Finally, take out the oil pump with the fuel. Anyone need help to find last Insignia in Grave Bridge Stank Gum camp? Youll find a History Relic just inside, along with a piece of scrap on the other side of the building, outside and to the right. Youll make your way onto a bridge and take out a few more thugs, along with the remaining War Crier, who you should take down first to avoid reinforcements. Take this ramp up and youll come to a ladder. From there, look for a ladder on your left hand side. Pick it up, then find the opening to the left of the bus on the north hand side to get in. If you wish to conserve ammunition, theres also a hidden entrance off to the right that youll be able to sneak through. In addition to the three mentioned around the north side of the camp, there are two more on the southeast side of the camp, along the outer road . Head up, then make your way up another staircase to find the last Scrotus Insignia in the camp. Find the doorway around it and head inside to find a Scrotus Insignia on your right to destroy, along with some ammunition. Head up, and move to the far platform to find an Oil Well project part. Grab it, and you can destroy the last oil pump, which will be located to your south side, through the door. Head to the left, but avoid the zip line for now, as this will take you back into another area. As the wastelands psychotic overlord, his thirst for blood is only matched by his thirst for vengeance.A DARING SHOT AT SURVIVAL MIGHT BE THE ONLY SHOT YOU GETFighting off your enemies is just the beginning. Location: Oregon. Break open the left one and youll be able to snag some food. Head inside and locate the scrap on the floor, along with a fuel can located to the left on the end. Ascend up that wall and the nearby ladder, then hang around the corner. Molotov Sling towers will pose a threat, but you should be able to bring them down, although two of them require close range attacks in order to effectively destroy them. Now continue moving along the path. Once its destroyed, go through the doorway and take out the thug waiting there. Pick up the scrap and then exit this room and go around the corner on the right. Go down, and youll see a door to your east that can be kicked down. There will be a climbable wall ahead of you. Collect a thunderstick and walk east to discover the remaining Scrotus Insignia on the other side of the gorge. First off, make note of the sniper in the entrance youll want to eliminate him first. Head inside the room and pick up more scrap. Defeat them, then head to a door located to your south. To its right youll find a door that can be kicked open. Although none of its stones date back to the Roman era, the bridge sits in the very same location as the original. Pan the camera north and youll see more scrap, then travel southwest until you come to the wall with the yellow mark. Move back to the open area and look for some huge gates to the south of you. After hes done, there will be two valves on each side of the area. Look for a large opening to go through (should be to your south) and youll locate a fuel can, along with a Scrotus Insignia nearby. https://www.youtube.com/watch?v=JdjXcv9eKpY-~-~~-~~~-~~-~- The yellow enemies pose the biggest threat with their charging attacks, so clear them out as quickly as possible. After theyre done for, look for some broken down cars to your left, and youll find some food to replenish lost energy. Dont go through it just yet, though, as there will be a ladder on the right hand side. After taking care of both, head down the nearby stairs and beat up the thugs that are inside. Defeat them, then head to the far left corner, where a couple of additional pieces of scrap can be picked up. Make your way up and youll find one more Scrotus Insignia to destroy. There will be a nearby doorway, which will enable you head back to the entrance from where you came. Up next, youll want to keep an eye open for the Scrotus Insignias. This will complete the camp. Once you make your way back to the entrance and before you exit the camp completely, stop and hang a right. Turn around and pick up additional Thundersticks on the nearby rack, then use one to take out the three Transfer Tanks across your way on the left hand side. Youll score some scrap here, and be able to take out a nearby Scrotus Insignia. Walk across the bridge on the right and then enter the room ahead to find another Scrotus Insignia (blast it). Instead, look to the left of the dropoff point, and youll see some scrap to pick up. A small room is here. Pick up the ammo, then prepare to deal with thugs and a War Crier in the open area. Head to the right and youll see a small crack Max will have no problem slipping through. Theres also some food located in the area right across to the north if you need an energy refill. (You may need to get closer to it.). Look for a Scrotus Insignia hanging just to your south side, along with a piece of scrap at the end of a nearby platform (off to your west). Take them out, then look for a fence on the east hand side to find a Scrotus Insignia. Look alongside the rail car to the right, and youll find some scrap waiting to be picked up. Bust down the door (just to the south of you) and move left. Head southeast through a nearby corridor, and move down the ladder. Go past the stairs and find a small item to the east to locate two more scrap containers. Snag it, then head down to the right, where a bunch of fuel cans are available. Once youre at the top, look for a staircase, with some scrap right next to it (on the right hand side). Youll be able to use one of these to light up the red oil tank just to the right of the gate. By destroying it, youll be able to take them down as well, leaving four more to decimate. Otherwise, the shielded ones stand a better chance of attacking you while you deal with the lower-level thugs. Go across, and make your way to the ladder on the other side. Once theyre defeated, look for a small space to the south, and youll find a valve which should turn off the flame stream in the area. Youll see another Scrotus Insignia that you can bust. Take down the Crier first, then deal with his allies. Dont be hasty, though. First off, youll find this camp next to a mountain. Move past the Scrapulance and youll find a piece of scrap to your right to add to your total. From there, work your way into the opening area, where a few thugs will be waiting. Be sure to pick up a second fuel can, as you can use it to bust open the door located right next to the Transfer Tank. One good Thunderstick throw and that should clean up the camp completely. Go to your west after that to find more scrap, along with a staircase that will take you up to some ammunition (look to your southwest). Head down a little more and youll see an entrance. From there, make your way down the wing, where youll find some additional ammunition. Stop by the southwest as well and pick up some more ammo here. From there, youll have to shift around a little closer to the camp to kill the fourth, located on the camps west end. The first one can be found by a rack of Thundersticks to your right, while the other cant be missed, perched atop a large pole. Pick up everything, exit the room, walk west and kick open the door. Use a Thunderstick to blast it open, and look for a Water Source on the left to fill up your canteen, along with some scrap in the nearby room, right behind it. You will see a fuel can on the right, but since youre not in the Magnum Opus, consider leaving it alone. Take one of the fuel cans and blast the door that will be to your north hand side. Once its down, make your way across, and look for a ladder to climb up. Grab the ammo and destroy the Insignia. Head that way, and take out any enemies you didnt kill when you were on the bridge. Youll have a lot of outer defenses to deal with here, including a pair of snipers and a quartet of Thunderpoon Launchers. From here, prepare to be swarmed by a huge number of foes. This will take you back to where you already were. Take it out quickly, and the flame stream guarding the entrance will turn off. Head in, and take out the thugs waiting for you. Now walk down the steps and walk into the tiny area. Pick it up, then go back up from where you originally came in through the hatch, and make your way south. From there, make your way through the container, and pick up the fuel can right at the end of it. Two enemies will be waiting, so bust their heads, and then break the nearby wench that will be holding up a crane. Go up it and youll find more ammunition, if needed. From there, youll find a door to your south you can open, where some thugs are waiting. Mad Max: Grave Bridge insignia you probably missed. Destroying the two cranes will take care of the Transfer Tanks attached to them. Theres a zip line, but instead of using it right away, take the shortcut. Roman bridge in Lugo has undergone many . From there, drive around the outer barrier and make your way to the main gate. From there, make your way west, and youll find another piece of scrap to be picked up at the end. Go up, defeat the thug thats waiting there, and then look to your west to find more scrap, on a nearby roof. Give it a kick to access the below area. Fill up, then bust down the door. Now walk southwest, pick up the scrap and access the valve on the right to nix the flame in Maxs way. Look for a staircase on the right hand side and make your way up. Make sure you stock up on Thundersticks, then climb back down to the lower area. Grave Bridge (8x Scrap, 4x Insignia, 1x History relic) - you can enter the camp from both sides of the bridge.In both cases you will have to face a group few enemies and snipers guarding the entrance. From there, youll get to a fence. Keep going a little further and youll find the last Scrotus Insignia, which you can easily destroy by walking up to it. Youll find a few enemies waiting. Try coming in from the southwest and you can take him out, as well as the Molotov Sling towers nearby. However, before taking them on, go upstairs to the north and destroy the Scrotus Insignia thats right there. Head up, then stop and pick up the nearby food (if needed) before working up another nearby wall (to your left). Youll see two bridges. Work your way back down to the open area, and youll see a ladder to your north. Once theyre defeated, look for a water source to your southeast to fill up, and then look for stairs leading down on your northwest side. Youll find another fuel can, so carry it with you. Grab it, then look for an opening to your left and head through. Head back down to where you were before, and youll find a door to the right of the Transfer Tank you destroyed. Bust it down, then move straight ahead to find the last Scrotus Insignia in the camp. Do this and then travel down the narrow path. Youll see a staircase going up to the left. For now, though, leave it and head straight, where youll run into a few foes. Now step onto the yellow line to the east and the game will let you use a zip line to send Max back to the camp entrance. Here youll find ammo, along with a Scrotus Insignia that youll easily be able to destroy. Head in and pick up the scrap inside. Once theyre gone, head to your northeast and kick down the nearby door. Youll need to drive around the area in order to locate the remaining oil pumps to take them out. The first leads to a door that youll need to blast open, so instead take the other doorway (on your left), where youll find a fuel can waiting around the corner. After taking them out, head inside the nearby structure to the south, where youll find a History Relic, along with a Water Storage project part. RUTHLESS. Look to your southwest and youll see a raised bridge, along with a Scrotus Insignia hanging right above it. Now you will see a closed gate on the right and a cage ahead of Max. We hope you enjoy climbing! More enemies will be waiting, along with a War Crier. From there, look to a platform on the north side, and youll find some ammunition, along with a fuel can. Theres also a small area to your southeast that you can squeeze through, just look for a yellow paint parker with the nearby crack. You can pick up ammunition placed right at the left of the structures entryway, along with a refillable water source, inside and to your right. Do so, then go through it. The choice is yours. Look for an Intel encounter on that side and eliminate the three snipers watching over the area using your longshot. Snag it, then look for a ladder to the left and make your way down. Head through and make a left, and youll see some scrap on the right hand side at the other side of the hall. Once youre done, hit the zipline to your right, as this will take you back to a familiar area. Kick through the gate an then cross the bridge. Destroy it, then snag the fuel can, pick up the ammo that was right next to it and make your way down the nearby staircase. 0, FYI I have changed the way I do these videos now, sorry for this poor editing job, it was my first go at a location video. A fuel can will be waiting just to the southwest of it. Youll also see an oil tank thats right above the main gate (to the left hand side). Youll see a doorway to your west. No Comments; 0; WebShe is married to Kim Howard, and they share two children, a daughter, Callan Freya, and a son, Cotton Howard. From there, youll be able to kick down a door. Failed to report flower. They must of been some kind of rear area security troops, but I am still at a total loss to define them. Youll make your way around a ridge that will take you to another Transfer Tank, which you can blow up with the fuel can. Beat them, and dont forget to take out the War Crier as well. 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